/vm/ Ultima Online server: Frens of Akalabeth

This is a /vm/ server for my own personal fork of Adventurers of Akalabeth by Xork, which is a fork of Ruins & Riches (originally known as Odyssey) by Djeryv. The server has been running since March and has been enjoyed by several anons. This is far from a typical UO server because over the course of a decade Djeryv modified the game into an old school sandbox adventure experience designed for solo or small party play. It focuses heavily on exploration with new world maps filled with towns and dungeons, requiring players to find clues to navigate between worlds. The game lacks a central storyline, instead offering random quests and contracts from town quest boards, with hints provided by reading NPC dialogue. There is no wiki and information is much harder to come by than modern gamers are used to. Skills have been rebalanced for better utility, and crafters can open shops and receive contracts if they acquire a house. Resurrecting without paying a tribute reduces skill points, and dungeons are filled with brutal traps and dangerous portals. There's a lot of funny builds you can try out, depending on your character origin you can also get higher skill caps to expand possibilities.

To play, you can download the client here: https://mega.nz/file/uBZnSAbJ#_CTS4SqJ3j1YEbXGZ4kQQZrC84971d02QugFJc-98_U
Server IP (already in settings.json): 15.204.209.63
This includes TazUO (a fork of ClassicUO) and needed art files specific to this server, as well as Xork's player guide.

Settings:
>stat gain every 10min
>vendors always buy rare items
>need LOS to see mobs
>player corpse bones persist for a year
>no hunger/thirst inside banks, inns or houses
>vendors have a chance to sell crafting resources (recently rebalanced to make higher tier items much more rare and expensive)
>can't sell bolts of cloth/balls of yarn to vendors
>all monster races start as evil
>spell damage increase cap 150%
>lower reagent cost cap 75%