Ever wondered what happens if the heroes just... quit?
I'm currently finishing up an Interactive Episode for my YouTube Channel (coming in 2 weeks!) where YOU get to choose the path the party takes via end-screens.
But while I finish animating the "Good Endings", I wanted to share this unique "Bad Ending" here with you guys.
This is what happens when the party decides the tavern is more important than saving the world.
🎲 FEEDBACK REQUEST: THE RPG UI
Since this is a "Game Over" test run, I'm also testing out the on-screen RPG mechanics (the dice rolls, skill checks, and success/fail banners).
I want the mechanics to feel like a real TTRPG session without blocking the animation. Let me know your thoughts in the reviews!
TECHNICAL STUFF
For all the animators and tech-heads in the community, the entire series is animated in Unreal Engine 5.
As a solo creator just starting out, I'm leveraging high-quality assets from the Fab Marketplace. This workflow is what makes a project like this possible for me, allowing me to handle all the storytelling and cinematography myself.
It's a huge learning process, so any feedback is welcome!
SUPPORT US!
The full Interactive Adventure drops on my YouTube Channel in 2 weeks. Follow me there to get notified when it goes live and play through the other endings!