New realistic lubrication system| Hotel EleraA

Score
3.24
Views
2,940
Faves
25
Votes
97
Genre
Other
Uploaded
1/28/2026

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Value: 6.4738833628
Count: 97

Description

Hi! I’ve wanted to add something like this to the game for a long time, and a few weeks ago I finally came up with a way to implement it - which is what I’ve been working on lately.

In this update, I focused on fluid behavior during object insertion into character openings 💦

During close contact, lubricant naturally forms thin strands between bodies and interactive toys, dynamically stretching based on distance, movement speed, and animation timing. When contact breaks, these strands tear realistically instead of disappearing instantly, sometimes catching on other body parts or toys. You’ll also be able to adjust the amount of lubricant strands and how long they remain active in the game settings.

As always, I’d really appreciate your feedback.

Thank you for your support- more cool updates are coming soon!


Update build info:

  • Added physical effects of lubrication and lubrication leakage from holes

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