I made a Mario animation in Adobe Animate
Program Used:
Adobe Animate 2024.0.14
Adobe Media Encoder 2026.0 (60)
CapCut 9.3.0 (Audio)
Images from:
https://github.com/alesan99/mari0_ae
https://www.spriters-resource.com/nes/supermariobros/asset/50365/ (Thanks to SuperJustinBros for helping me count the pixels)
Super Mario Bros. belongs to Nintendo, I don't own it, just borrowed it, plz dont hate me ;-;
Sounds from:
https://sounds.spriters-resource.com/nes/supermariobros/
https://archive.org/details/super-mario-bros-1985-ost
Jinic - whyicantstoplaugh.wav
I used a 320x180 space. Upscale by 12 times.
Source: https://github.com/MunaAlaneme/MunaAlaneme.github.io/releases/download/SourceCodes/Mario0001.swf.zip
No tutorials were used. lol.
ALWAYS USE RUFFLE, cuz this thing is 120 fps.
[I added audio this time, extended from 5 seoncds to 10 seconds.]