This is another turnaround with yet another 3D model from Blender!
Something that I had noticed in other 3D courses is that some students create models of robotic insects and other creatures. After hearing the word, it inspired me to also make a mechanical creature of my own, the ladybug. This one, thankfully, was not as difficult to make compared to my crystal character and it didn't take too long to have my render animation ready.
With that in mind, I'd like to say that I improved a lot more with assembling the characters proportions, shapes, and sizing. My skills in symmetry is still a little rusty though, but besides that I'd say 3D modeling gets a lot easier with practice. I have one more 3D character to complete, so I hope to end this semester's course with a bang before I graduate with my BFA degree!