Tempo in 3D (test render #3)

Tempo in 3D (test render #3)E

Author
SpeedVGM
Score
2.68
Views
164
Faves
0
Votes
62
Genre
Other
Uploaded
7/2/2024

Rating Details

Value: 5.3658498863
Count: 62

Description

More messing around with Blender and Grease Pencil!

Trying to get around the problem of the characters looking flat in the 3D environments by going for something more stylized.

I took insperation from games like Rayman 2 and early Ratchet and Clank.

Also added a rim light to the character, and I think the extra shading here also helps.

Only problem I'm facing now is with the line art...


I was hoping to keep the pixelated/non-anti aliasing look from previous animations, but when zooming the camera out, the line art becomes jittery. Still trying to find away around that...


This test is more than a few weeks old by now, but I figured I should post this here anyways, since I posted the previous 2.

A more indepth look at how I made this can be watched here!