Felinoid race from the Guild Wars universe. Their culture is based on the Mongols and the Roman Empire.
Characterized by their four ears and horns. Females are canonically flat-chested (not that it stops artists), implied by a designer to have six teats; they can be identified by slightly slighter builds and faces, different horn shapes and fluffier tails.
Detailed physical characteristics:
- Flat chest
- Musculature varies from slender and masculine to toned and feminine
- Fluffy tail, like a cat or leopard
- Smaller muzzle and horns
- Variable horn shape (curved back, curved forward, etc.)
- Curved eyes and (implied) eyebrows
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- Flat chest
- More musculature than female charr, thicker arms, wider shoulders (usually)
- Larger muzzle, thicker horns
- Variable horn shape (curved back, curved forward, etc.)
- Flatter eyes and (implied) eyebrows
- Non-fluffy tail except for a poof at the end, like a lion[/section]
Notable Charr:
Remember that despite species dimorphism, gender rulings on e621 for humanoid and anthromorphic characters are based off of human proportions.