
I have a small concept in my head and I will be working on getting it out of my system through animation.
Here's a bigger blurb that wouldn't fit in that page
I really need to come up with a better name than The Dungeon haha but it's whatever for now.
Slimes are a common enemy in The Dungeon and can be found at any level of exploration, any biome although its appearance may differ depending on what it has consumed thus far. It is a creature that envelops itself in a gelatinous substance in order to protect its fragile core. Its only care in the world is to consume and grow in order to protect itself.
More often than not a slime will remain at its primary stage as it cannot procure enough materials or minerals in a timely manner in order to evolve, but the ones that stumble upon differing types of lucky finds (forgotten storages, defeated adventurers that carry many different types of ingredients, treasure chests, etc) are able to use the excess minerals in order to create a new shape for themselves. The shape they evolve to be is not consistent and it depends on many factors such as what they’ve eaten, environmental traits and obstacles etc but they all consume in the same way as illustrated below.
One consistent thing is the way that they consume. For example, a mace lodged in a slime from an adventurer that succumbed to the slime's attacks. The slime will use the next few days, sometimes weeks, to dissolve the mace in the weak acid found within the gelatine. The slime can speed up the process by moving its body and agitating the object to create more friction between it and its “flesh”, however this takes a tremendous amount of energy and most slimes prefer to go about their business, letting their protection take care of the process